I decided to release it how it is, and see how it does on peoples computors. I have a pretty basic computor, and it runs fine in both multiplayer and solo. Most people shouldnt have any problems running good FPS on this map. Please dont mod it yet, becuase im gonna keep working on it and upgrading things and release a update in the future.
ANY MOD thats ment to be public one day needs my written PERMISSION
Pack contains 3 Helicopters:
- SAR Version (flexbody patch needed) - Logging Version (flexbody patch needed) - Aviation Version ( feature reduced and high FPS for small comps and multiplayer )
Credits go to Box5Diesel and adeodat for various contributions, please check the ingame T-Screen
How to lift off, fly and pick up a load...READ THIS FIRST
- you can always see a help-chart by pressing and holding F4 in pilots view ( SAR and Logger only ) - you can get a better overview by pressing F3 once in pilots view, released by pressing F4 once ( SAR and Logger only )
Enter the helicopter
Press the Parking Break ctrl (strg) Pos1: Fire up all engines simultaneously ctrl (strg) Page up: Maximum Power to all engines Page down once, you overpower it and please reduce it by 1 click, only use the BOOST for extrem Load lifting, it will stress the rotorheads to the absolute maximum they can withstand. If the AOA-Inidicators is permanently OVER 15 ( the red marker ), you need a parachute :D
..wait until engines reach green area... 96 RPM (%)
gently apply F1 until the Helicopteri lifts off
Arrowkey UP: Accelerate/forward flight: Nose down ..watch your height and apply more lift if needed (F1) Arrowkey Down: Breaking/reverse flight: Nose up, reduce lift for some time not to gain too much height (F2)
Z/X (Y/X) :Turning, will do a pivot in hover mode that needs minor corrections not to drift / accelerate...just watch the virtual horizon Will bank and turn in forward flight faster then 30 knots, additional nose down + banking = higher turn ratio..
Arrowkeys Left/Right: Strafing while hovering, Bankingl left/right in forward flight
HOW TO:
1. Picking up a load
Land close to a load with ONE ropable, best placed in top center Press O to shoot out the tie Wait for the tie to move the hook sideways Apply rope to let the tie pull the node to the ropable at the load (F5) When tie stops working, lock the hooknode (L) and then release the tie (O) Apply more rope to get some manouver space for the heli
-> Start, center the heli over the load, climb slowly, correct against the weight of the load and lift it off (F1) - Pull the load close to the heli with F6 to fly and gain control
Releasing it is easy: L to drop it, F6 and then L to place it
You can lift and fly 13 tons, dont go too fast or the rotorhead will deform permanently and you need a parachute instantly :D
2. Rollon Loads: (SAR and Logger only)
Drive in a car with 5 (!) ropables, one on each edge and one in the center. Park in the middle of the Helicopter, activate Parkingbrake, switch of the engine, leave the car Enter the helicopter, Press "O" to tie the car down. It needs to be really centered in the helicopter, weight balancing is vital for flight characteristics.
I'd like to present my brand new mcdRoadRoller. The truck name tell you what it is. It is full of meshes so looks quite good (i think :-) )
There's some nice thing. When you're using inside truck camera - your ingame eyes turn while steering right or left! I don't know if you understand me due to my pour english, but just look on the screen (when you steer left, your eyes go to the left also).
What you should know:
It has four gears:
1 TH - LOW WORKING SPEED (<7 KM/H)
2 ND - WORKING SPEED (<15 KM/H)
3 RD - ROAD SPEED (<25 KM/H)
4 TH - CAUTION!!! (<70 KM/H) (FOR FUN :-) )
UNPACK TO TRUCKS FOLDER! I don't know why, but when the truck is placed in packs folder - some meshes behavie weird!
You can use 1-3 gears to start up (no need to start from 1st). I suggest using manual gearshift. To drive more comfortable use gamepad or joystick (due to used this kind of steering hydro system)
Discuss here: [forum link] IMPORTANT!: PLEASE DOWNLOAD new truck file from first post of my forum thread (link above) or download mcd rollerdrum trailer (there is new truck file also)
This is a preview of the flexbody feature that will be included in 0.36. As I have neither the time nor the ability to use it myself (I'm not a good modeler) I prefer to release this preview now so modders can play and tinker with it, and get a good vehicle batch with this feature ready for 0.36. It will also allow me to get input and eventually improve the feature as experiments goes. The meeting place is in mod-tech!
This is a patch for RoR-0.35 for Windows you have to apply by the hand. Just replace the RoR.exe from your install and the dodgecharger files in the trucks directory. This is for hardcore modders, if you dont understand how to use it, don't try and wait for 0.36! This patch has no other effects than just adding the flexbody feature (no bug fix included in this patch!)
This is a is a simple revision of "FlatMapFull32x", it contains some updates such as:
A better grass texture. (The old one was bad.) A smaller file size. (196 KB) Two more semi trailers. The added racetrack from kristian. (I moved it from the middle of the map to the corner, and added a few things.) The map optimization from thomas.
Installation is easy, simply download and place into your RoR packs folder.
Greyhound Scenicruiser Bus. Built in 1954 it was the first bus with air conditioning and air suspension, making it the most comfortable way to travel across the US.
A set of 2 tractors Made by ZTS the zetor 16145 and a massy fergyson 3069 (skin by jamie) that i forgot to relese ages back, This pack has been gift wrapped in me(meshes) And danielpsp's (import to RoR and beam work) tractor implements. Hence both tractors are equipped with 3 points, implements are in the unsorted section)
Included are:
1X MF 3069
1X zetor 16145
1X zetor 16145 with duels
1X zetor 16125 (2wd)
seeder
spreader/spinner
linkbox/bucket
a small harrow
NOTE!!! YOU MUST REMOVE ANY OTHER ZETOR PACK FROM YOUR PACKS FOLDER OR TRUCKS OR THIS WILL CONFLICT
Ok Here it is from the Garage of CD Fabrications. THE JD490E EXCAVATOR V-2!
It is an excavator, it seems to work well. Has a thumb for grappling things, All mesh, The cab Bug has been fixed. You can now see the inside of the cab. A quick change Variation has been included. There are 3 different attachments. Claw,Hydro hammer, and a bucket. The QA Variation can pick up my Jersey Barrier quite good. The machine will load on a trailer but, it doesn't like it very much. This machine is kinda fun to mess around with. It can lift a good amount of weight. Has easy to adjust counter weights ( just change the cargo mass ).
The reskins will be released later on the forum. in the thread for the excavator. Other attachments and a wheeled variation of the Quick change machine will also be in that pack.
*Important*
You need the flexbody patch, all 3 trucks are flexbody
I tried to make them very realistic in every way. They handle well for a pickup truck, and can do alot of things. You can drive a bobcat or other vehicle into the bed of the bumper pull version, and strap it down, then raise the tailgate back up and drive. The wrecker can tow most any light vehicles well. It has a extendable cable to help recover vehicles. The trucks include a good interior, and steering wheel.
This is a BIG container forklift. It can handle 20 - 40 " containers and have been tested with 30 tons of load. It is not completely done, but allmost. Please look at this post to see what is missing and what I need help with.
Dry van with mesh body. There are some chrome/reflective parts, mesh wheels, a bunch of side marker lights.
F1 and F2 for the legs.
It has a node and beam skeleton with invisible polygons for collisions. I tried to keep the polygon count reasonable, it shouldn't be too hard on performance.
(The fender-brackets could have been made with less polys while still looking the same)
The trailer's width and height are correct, but it is a bit too long.
The main texture is a png, not a dds. I tried several ways to convert it to dds but none of them worked. Bad colors or edges, it just didn't look right in game with a dds texture.
This is my first attempt at making a terrain. I am fairly pleased with how it turned out, and I think I'm ready for a release.
Features -Mountainous terrain with a large lake in the center -Treacherous Mountain road -Small rock crawling course -6 fairly difficult trails -Hill Climb
Thanks to Box5diesel for allowing me to use his objects from BakerForest. Thanks to Ladee for answering all my questions through out the making of this.
Thanks to Nissan boy and WhiteTiger for beta testing and ideas.
Project TATRA 815 CKD AD-28 is finally COMPLETE.
You can download it and have fun with this crane.
COMMAND for use:
F1 - F2 : rotation crane tower
F3 - F4 : lift arm
F5 - F6 : disengagement arm
F7 - F8 : spooling hook
ctrl + F1 - ctrl + F4 : disengagement/clutch shelf
ctrl + F5 - ctrl + F12 : dusebgagement/clutch shelf (up/down)
Before you start drive you must locked hook nose oof cabin, because it will cradle. For locked use button "L" and locked arm button "O".
Credits go to Lifters for some great suspension and interior work!
Dodge 1500 - Baja Edition 3x suspension presets: Road/Offroad/Rough // 3x Ride Height Presets: Road/Offroad/Crawling Constant 4x4, lots of torque, insane ground clearance and 4 wheel steering All this along with a meter of suspension tr avel makes this a pretty rough offroader.
F3-F6
CTRL+F1 / CTRL+F2 to adjust suspension stiffness CTRL+F3 / CTRL+F4 to adjust suspension height
A towtruck based on the Peterbilt 359. I figured putting the wrecking part of the Scania on the Pete would be "just a quick mod". All props have been retextured and re-exported, some are modifed, some new ones and the mesh wheels were supposed to go on another truck.
The frame and arm have been made stronger then the rest, it can lift the 20 ton Mammoet container if you don't extend the arm too far. The truck can be entered by pressing "R", like the scania wrecker.
My newest t800 wrecker. it is now meshed and a bit stronger. you can also paint on both sides and ad loos without having them look backwards. you can now lift up to 70 TONS!!.
WARNING
side legs arent very strong
Credits
1crash007 for new template, meshing the sides and making a bit stronger
box5diesel for the original t800 extended
Trevor for the arm
me for the flares and lights
and a special thanks to all the awesome beta testers
Place the zip in your packs folder, no need to extract anything. If you downloaded the first sterling bullet normal version, delete that zip and just use this one if it doesn't overwrite the old one, because they will conflict with the same material file and probably crash (so u know what happened if it does crash, just delete the other sterlingbullet zip for the first version.
Here it is, the firetruck version of the sterling Bullet. I've also added a brush guard bumper for the rest of the normal Sterlings thats why u need to delete the first zip if u downloaded it.
This zip includes All the original Sterling Bullets (now with added front bumper) Firetruck Bullet
As u can see, its got lots of items on it, and lots of new mesh's. Light bar and lights all work, new exhaust mesh for the firetruck, and this thing is ready to go to work.
Hope u enjoy, and leave some feedback discuss here
A jersey Barrier. One of those cement barriers that divide highways.
Has three hook points. two are for my excavator when it gets released and the other is for a crane.
Fully contactable. you can load it and even drive over it.
Not very Hard on fps.
Lots of fun to play with.
Press "O" to use ties and hook in 4 points (needed if you want to rotate the load) or Presss "L" to hook in 1 point
Note: to enter the crane, you need to be placed under the cab; and if the crane is on the stabilizer, you'll need to jump to enter. the cab is a little high ;)
details:
the almighty LIFTER SUSPENION with ride hight adjustment and shock strength adjustment. from really tall to really short and from really hard to really soft.
hard frame with soft custom flexbody chrome monster truck body to simulate a true monster truck.
there will more then likely be a future release with some more lifter updated suspension and a full cockpit and meshwheels from me.
It has fully retractable landing gear, front landing lights, working wing lights, cockpit view with illuminated gauges, airbrakes. And hopefully everyone enjoys the way it flys. It weighs around 108 ton.
To take off - Set flaps to full, and full throttle with one click back on the throttle so you dont engage the afterburners (which I cant turn off in .35, so just dont fly at full throttle). You should be able to take off on any of the runways in the game. Landing on the other hand is very tough on the small runways, but im going to continue to work on the plane, to make it better in .36.
Since I heard someone say that it would be cool to have the Salt Flats in RoR, I decided to make one.
Instead of JUST the Salt Flats, I added a small track, a suspension test track, and a baja like race track. Although it's not white, you can change it. Planes can be spawned, just not HUGE ones, but the 767 fits if you use the rudder and steering.
You MUST put all the files in data/terrains.
**NOTE** It may lag a little (definitely as a person) as there's a number of mountains around the boarder and a very tall crash wall, along with the HUGE mesa you start on.
One more thing, this is just for fun!
**Picture notes** The first one is when I first started this map. The second is the first texture along with the what was going to be a water track for boats.
This being the 5th terrain release to date, this one is unique from all the others. So far the MT series gave a challange at heights of various mountanious terrains but Savanna Run is apart. This time I went light and you will see that this is a "simple" terrain.
Features
- Mountainous terrain covering all ends of the terrain
- Nile river crossings
- Two main towns
- Bog area
- Tons of shallow water area to splash in
Unzip folder then copy and paste all the files from the folder to your terrains folder. And comment on the forum why or any problems you had with the terrain. Dont cry and give bad rating for no reason.
This pack contains: --British Rail Class 58 train, (truck file by Miura, mesh by tommylommykins) --Track on NSH, contained in new NSH .terrn file (Miura) --Track on flatmap V10.0, in new flatmap .terrn file (tommylommykins). This flatmap pack is required for the track to work -> [repository link]
Extract all files to the relevant subdirectories data
has better legs and is stronger.
it can lift 50 tons.
credits go to
me for wrecker and flares
box5 for truck
trevor for the arm
cumminsdiesel and me for the legs
Caterpillar D9H bulldozer. Version 11.
Two models are included:
-D9H crawler for towing trailers.
-D9H dozer with contactable blade, ripper and winch.
What's new:
Tweaked springs and shocks for much more grip during offroading.
Fixed some small submesh issues imperfections.
Fixed a problem with the skeleton view ("K" key).
If you have previously downloaded the Caterpillar D9 from the repository then you will have to delete the old D9 zip file from the packs directory.
This add-on pack contains 16 Belgian emergency services vehicules mods.
All vehicules have unique ID's so they will not overwrite the original trucks.
To install:
1) if you don't have RoR version 0.34, then you are crazy; install it
2) download and open the emergency_vehicules_addon_by_fonzie_v01.zip file
3) copy all the seperate zip-files inside the big zip file into the packs folder
4) DO NOT put the big zip-file as a whole in the packs folder
If you already downloaded some of my trucks, overwrite them with the new ones (including the ladder trucks which are part of the 0.34 release, I updated a minor issue to prevent future compatibility bugs)
Includes the following trucks:
-Civil defense Daf flatbed
-Federal police CP-OPS and signalisation truck
-Volvo firetruck ampliroll 8x8
-Daf firetruck ampliroll 6x6
-Daf firetruck ampliroll 4x4
-Renault kerax firetruck CP-OPS
-Man firetruck elevator
-Volvo firetruck autopomp with fully controlable watercanon
-Daf firetruck tanker with fully controlable watercanon
-Airport Crashtender 02 with fully controlable watercanon
-Volvo firetruck-IGS (intervention dangerous products)
-Daf iretruck - Heavy transport
-Scania firetruck wrecker
-Daf firetruck wrecker
-Renault Kerax firetruck ladder with basket
-Renault Kerax firetruck ladder straight high visibility tip
I would like to thank the authors of the original trucks my work is based on, all credits go to these people
for more info: read the README.pdf in the zip-file.
This is a big package that includes the updated Dodge Ram 2500 4x4 Mega Cab, and the RV Trailer that I have been working on.
This pack includes a lot:
First of all is the new Ram: There are 3 Rams included. The Red and Blue Rams are the same truck, with Ranch Hand front and rear replacement bumpers, a headache rack, a 7" single stack, towing mirrors, a trailer hitch, and running boards. The headache rack has functioning lights. The hitch is no longer adjustable, as adjustable hitches are too weak. These Rams are slightly heavier and have a little more power, and lower gear ratios. The tow hooks (ropables) in the front have been replaced with ropes, so the truck can grab from all directions. The chassis has some slight improvements, including more beams for strength, and the rear axle no longer pulls weird on the left side under hard acceleration.
The 3rd Ram is a special Rigs of Rods Public Works truck painted in none other than "RoR Orange". It includes white strobe lights on the front and rear, and also orange rotating strobes on the headache rack. it is geared even lower than the Red and Blue Rams above. With a top speed of 61MPH it is not extremely fast, but has a lot of pulling power. It includes all the meshes and updated features as the Red and Blue Rams too.
In the "Extras" folder included in the .zip there is a blank PSD (can be opened in Photoshop or GIMP) for skinning the truck. All of the sections are labeled.
Also included is the RV Trailer. It is based on a Fleetwood bumper-pull double axle RV.
It has four adjustable jacks on each corner, and an awning that can be extended and retracted. It is very heavy. Bear in mind that it was designed to be pulled with the above Dodge trucks.
MAN Lion's Classic It includes fully meshed wheels and body, realistic air-ride suspension, interior, 2 skins and a dashboard. Extract to data/trucks Have a comment or you found a bug? Post it here [forum link]
MB LAF 1113 B TWH GKW 1
A truck of the german THW, federal agency of technical relief.
It features a light pole in the back, openable sides, a searchlight and a winch in the front.
Feel free to modify it, but make it not conflicting with the original one if you want to release it.