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Objects / SmoothieRims.zip (50.89 kB) , Jan 01 2010
by jakebecwar  (view files by jakebecwar)
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Simple rim that has a smooth face with a deep lip. Feel free to use and do what ever you want with them just give credit :) These are the lines you'll need in your truck file. For the meshwheels part, fill in the " xx " with your vehicles nodes. You will need to know how to mod .truck files for these to work. Also, the lip it self isn't smooth. For some reason I couldn't get Blender to "set smooth"

Also, this is my first mesh.

managedmaterials
;new_material effect parameter
smoothierim mesh_standard smoothierim.png smoothierim_spec.png


meshwheels
;tire_radius, rim_radius,width,numrays,node1,node2,snode,braked,propulsed, arm, mass, spring, damp, side, meshname material
;my rims
0.39, 0.32, 0.23, 16, xx, xx, 9999, 1, 1, xx, 200.0, 800000.0, 4000.0, r,smoothierim.mesh tracks/wheelband1
0.39, 0.32, 0.23, 16, xx, xx, 9999, 1, 1, xx, 200.0, 800000.0, 4000.0, l, smoothierim.mesh tracks/wheelband1
0.39, 0.32, 0.23, 16, xx, xx, xx, 1, 1, xx, 200.0, 800000.0, 4000.0, r, smoothierim.mesh tracks/wheelband1
0.39, 0.32, 0.23, 16, xx, xx, xx, 1, 1, xx, 200.0, 800000.0, 4000.0, l, smoothierim.mesh tracks/wheelband1
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Downloads: 0 today,  465 / month,  1047 total

Objects / Modularyards.zip (1.48 MB) , Nov 30 2009
by metalmuncher  (view files by metalmuncher)
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These are some Modular yard tiles. Read the readme for more info. ;)
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Downloads: 4 today,  464 / month,  1524 total

Objects / truckshop.odef (336 Bytes) , Nov 15 2009
by welderboy14  (view files by welderboy14)
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I can not remember were i got it but anyway

This is the truck shop and is noncontactable so you can drive right trow it :)

All creadits go to who ever made this

( go to your rigs of rods file then go to resources and go to meshes and place this file in there (replace the old truck shop file)
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Downloads: 2 today,  278 / month,  1049 total

Objects / modularconcreteslabs.zip (4.08 MB) , Aug 23 2009
by donoteat  (view files by donoteat)
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Several (thousand) people have asked me to release this, and rather than attempt to blackmail them to shut up, I decided it might be easier just to release.

Absolutely no warranty provided- they either work or they don't.

Mod note: see "donotreadme.txt" for flatmap instructions

Permission hereby granted for you to use these in your terrains provided you credit me.
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Downloads: 0 today,  397 / month,  2584 total

Objects / haeuser.zip (8.86 MB) , Aug 14 2009
by Betzi  (view files by Betzi)
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These are 8 houses I made some time ago.
They are quite lowpoly (so you can place much of them on one place without having lags).
BUT they have a very large (1024*1024) texture, so please resize them to a size wich is passable for you.
All of them have collisionsmeshs.

Enjoy! :)
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Downloads: 0 today,  115 / month,  781 total

Objects / towlightbar.zip (87.45 kB) , Jun 15 2009
by dodge0359a  (view files by dodge0359a)
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May I present: An amber strobe lightbar. For use on construction vehicles, etc. If you need it resized, feel free to contact me. Originally created by CanadianKid on the Google 3D Warehouse. Released with permission.

This file contains only the lightbar and all necessary materials. For help with installing it on a vehicle, refer to the wiki.

It can be discussed here: [forum link]
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Downloads: 0 today,  126 / month,  1098 total

Objects / strobelightbar.zip (76.09 kB) , Jun 12 2009
by dodge0359a  (view files by dodge0359a)
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Originally created by CanadianKid, this lightbar came from the Google Warehouse. After hours of flipping backfaces, I imported this into RoR. This is my second mesh conversion, the first one being a police scanner (a simple box) created by myself. I hope yall enjoy it. I won't provide support on how to install this on a vehicle, as I feel the Wiki has sufficient information on the subject (if I could do it, so can you!)

The lightbar can be discussed here, I suppose: [forum link]

Once again, this zip contains the LIGHTBAR, ITS .MATERIAL & ITS TEXTURES ONLY.
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Downloads: 1 today,  79 / month,  697 total

Objects / roadkitver_1.zip (762.9 kB) , Mar 14 2009
by donoteat  (view files by donoteat)
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This is the first version of hopefully many modular road sets.

Included is a small sampler for flatmap and a reference picture so that you can lay your own roads.

Permission hereby granted for you to use these in your terrains provided you credit me.
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Downloads: 1 today,  278 / month,  3262 total

Objects / dneroads.zip (6.08 MB) , Nov 26 2008
by donoteat  (view files by donoteat)
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donoteat's new roads, version 0.5

This is a preview version of my new roads.

Permission hereby granted for you to use these in your terrains provided you credit me.
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Downloads: 2 today,  236 / month,  3587 total

Objects / Testramp_1.zip (180.91 kB) , Oct 23 2008
by AIN_002  (view files by AIN_002)
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This is a ramp to test your vehicle's up-hill durability.

To put it in Flatmap 10.1 as in the picture use: 2560, 0, 2090, 90, 0, 0, testramp2

UNPACK to data/objects (Btw don't try with Daniel's Crawler, it get up too easy ;)

Edit: Big bug! when you drive down from the grey steep the wheels get stuck!
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Downloads: 1 today,  321 / month,  5247 total

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