This is a proof of concept of a destructible building. It isn't the most realistic-destructing building, but it is very basic like building blocks. Please feel free to modify and distribute and perhaps improve if you will. The chassis was made/submeshed in Blender. If you have any questions, feel free to send me a personal message (my name is Beolex on the forums, not Buttlamo) or discuss in this thread: [forum link]
- Separate I-beams and concrete floors
- Total of 119 nodes & 419 beams
- 15 different sections
- Approximately 9-11 FPS with two of them together
This version should run on Intel Macs with Mac OS X 10.5 or 10.6 installed. (PowerPC is not supported, sorry)
Installation:
1.) Extract the zip file and place the two Apps where ever you want (but in the same folder)
2.) Run configurator.app
3.) Run rigsofrods.app
Content:
To keep the file size small, only the dev-pack is included.
If you want to add new packs, download them from the repository and place them in "Documents/Rigs of Rods"
If you have any problems, please contact me (knied) in the forum.
This version should run on Intel Macs with Mac OS X 10.5 or 10.6 installed. (PowerPC is not supported, sorry)
Installation:
1.) Extract the zip file and place the two Apps where ever you want (but in the same folder)
2.) Run configurator.app
3.) Run rigsofrods.app
Content:
To keep the file size small, only the dev-pack is included.
If you want to add new packs, download them from the repository and place them in "Documents/Rigs of Rods"
If you have any problems, please contact me (knied) in the forum.
EDIT: There is one library missing in this version. More information: [forum link]
uphill gradient
uneven ground
bridge
crossroads
downhill gradient
steep drop (fall)
give way
grounding risk
left/right turns
junction on corner
reduce speed now
rocks on road
slippery surface
speed 40 (mph - not that it matters!)
national speed limit
warning
and double bend ahead.