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Skins / Volvo245skin.png (71 KB) , Jul 23 2008
by Amazon  (view files by Amazon)
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A skint to the volvo 245

Skin made by: Amazon
Car made by Bonehead

Hopes u like it is my first skin
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Downloads: 43 today, 43 total

Skins / mtvrSkin.zip (161 KB) , Jul 22 2008
by WhiteTiger  (view files by WhiteTiger)
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This is a new skin/wheel/engine pack for the MTVR

The skin was made to match the "cargo" canapy better.
New wheels have been added to give it a mean look.
Weight has been added for better traction, plus improved engine for power

Notes:
*In order to use the wheels, you need Box5's Stearling Crawler version 2.0
*If you wish to use the regular MTVR wheels, go into each truck folder and in the wheels section add
this line > tracks/mtvrwheelface tracks/mtvrband > to each of the four lines at the end of each line,
replacing this > tracks/duallywheelface tracks/dafwheelband
*Will overwrite previous MTVR

Credits:
Box5diesel - for the original MTVR truck
MadMike - for the idea or upgrading the truck
WhiteTiger - Modification of the truck

Thanks for downloading,
WhiteTiger


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average: 3.67, 3 ratings

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Other / node-renumberer-0.35.01.zip (309 KB) , Jul 22 2008
by Trevor  (view files by Trevor)
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Note 1:
The program is written in Autoit, which is packed with UPX, and some antivirus programs may report it as "malicious software".
Do not use this (or any software) software if you do not trust it.
AutoIt is a windows-specific scripting language, and it (probably) only works under Windows.
Source code is included, as well as a sample input-file (with comments) that turns the Tatra 813 into a 4x4.

Note 2:
There is hardly any error-checking in the program, don't do anything illogic.

When building a beam-object for RoR, all nodes have to be numbered in order starting with 0.
This program allows you to delete nodes, all beam/shocks/props/etc attached to it and renumber the rest.
You can also re-arrange the nodes into a different order.

New in this version:
Group deleting. In the editorizer, you can group nodes with the ;grp: tag. By putting delete at the end of such a line will delete all nodes in that group.
Change starting node number. Putting the tag ;nodenr:99 (or any other number) in the nodes section makes that the number of the next node. This is usefull if you want to merge 2 files.

Default time-delay is now 0, to make the program run faster. You can use a command-line-option to change that, and it can still be changed with the small arrow buttons while running.

Known issues:
It does not delete emtpy submeshes. A submesh with an empty cab-section will crash ror. You have to delete it yourself if that is happening.

Deleting nodes to which a wheels is attached, will delete that wheel as well.
The same thing is true for camera, cinecam, wings, etc..

Discuss here
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Other / robotdrive.zip (13 KB) , Jul 21 2008
by mongoose711  (view files by mongoose711)
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this pack includes an offroad model, a lifter version, and a jumbo lifterversion. the vehical is based on a 3 tracked robot, then just made into a more useful size. the robot drive lifter2 can litf the komatsu 930e. feel free to modify just make sure to leave my name as the original builder.
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average: 4.40, 5 ratings

 favorited 4 times
Downloads: 102 today, 493 total

Sounds / cummins12v_ror_sounds.zip (2.18 MB) , Jul 21 2008
by BJYTECH  (view files by BJYTECH)
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Here are some sounds that I recorded from my dads 91 dodge ram 350 which has the 12v Cummins in it and got them working pretty well in RoR, In the pack there are starter sounds and truck engine sounds, I also included the original sounds that this pack will replace there in the folder named "original_sounds" enjoy!

To install extract all the files that are in the "cummins_12v_sounds" folder to your Rigs of Rods "data/sounds/" folder (example: "C:Program FilesRigs of Rods 0.35datasounds") and every thing should work.
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average: 4.75, 4 ratings

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Street / ferrari.zip (38 KB) , Jul 21 2008
by ROR Editor  (view files by ROR Editor)
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well hear it is my ferrari testarossa
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average: 4.00, 5 ratings

 favorited 3 times
Downloads: 25 today, 210 total

Skins / fl6-volvo.png (135 KB) , Jul 20 2008
by googlememan  (view files by googlememan)
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custom skin for the f16 volvo
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Downloads: 24 today, 101 total

Skins / Jeeppolice.png (120 KB) , Jul 20 2008
by googlememan  (view files by googlememan)
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a jeep police skin
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Downloads: 5 today, 23 total

Skins / challenger_8.png (872 KB) , Jul 20 2008
by googlememan  (view files by googlememan)
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This is a flame skin for the dodge challenger
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Downloads: 31 today, 94 total

Aircraft / turbojet_p51_antonov12.zip (19 KB) , Jul 20 2008
by scaniaT143V8  (view files by scaniaT143V8)
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this pack contains 3 planes:

1: P51 turbojet
2: P51 normal version, but i added turbojet to it.
3: antonov12 turbojet

the P51 witch i added engine on is not to hard too fly:
the left engine on gui is the rotor engine (wich is imposible fast while idk how that comes) and the right
engine on gui is the turbojet engine i added. i also tuned the performance of the added engine and now it
wil take off while the engine is still starting.

i give a little word about it:
start game, choose normal P51, start right engine, DONT PUT THROTTLE ON!!!!
u will see that it will fly wihout throttle.
when u put afterburner on, it will accelerate to 400 a 500 KM/H!!!!
i only dont know how to make the body stronger, because when afterburner on: plane is too fast to handle..
:D
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average: 4.00, 3 ratings

 favorited 3 times
Downloads: 37 today, 193 total

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